Issue |
Acta Acust.
Volume 5, 2021
|
|
---|---|---|
Article Number | 55 | |
Number of page(s) | 14 | |
Section | Hearing, Audiology and Psychoacoustics | |
DOI | https://doi.org/10.1051/aacus/2021048 | |
Published online | 21 December 2021 |
Scientific Article
Do near-field cues enhance the plausibility of non-individual binaural rendering in a dynamic multimodal virtual acoustic scene?
1
Institute of Communications Engineering, TH Köln – University of Applied Sciences, Betzdorfer Str. 2, 50679 Cologne, Germany
2
Audio Communication Group, Technical University of Berlin, Einsteinufer 17c, 10587 Berlin, Germany
3
Department of Psychology, University of Bremen, Hochschulring 18, 28359 Bremen, Germany
* Corresponding author: Johannes.Arend@th-koeln.de
Received:
27
April
2021
Accepted:
8
November
2021
It is commonly believed that near-field head-related transfer functions (HRTFs) provide perceptual benefits over far-field HRTFs that enhance the plausibility of binaural rendering of nearby sound sources. However, to the best of our knowledge, no study has systematically investigated whether using near-field HRTFs actually provides a perceptually more plausible virtual acoustic environment. To assess this question, we conducted two experiments in a six-degrees-of-freedom multimodal augmented reality experience where participants had to compare non-individual anechoic binaural renderings based on either synthesized near-field HRTFs or intensity-scaled far-field HRTFs and judge which of the two rendering methods led to a more plausible representation. Participants controlled the virtual sound source position by moving a small handheld loudspeaker along a prescribed trajectory laterally and frontally near the head, which provided visual and proprioceptive cues in addition to the auditory cues. The results of both experiments show no evidence that near-field cues enhance the plausibility of non-individual binaural rendering of nearby anechoic sound sources in a dynamic multimodal virtual acoustic scene as examined in this study. These findings suggest that, at least in terms of plausibility, the additional effort of including near-field cues in binaural rendering may not always be worthwhile for virtual or augmented reality applications.
Key words: Binaural rendering / Nearby sound sources / Near-field head-related transfer functions / Plausibility / Multimodal environment
© J.M. Arend et al., Published by EDP Sciences, 2021
This is an Open Access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Current usage metrics show cumulative count of Article Views (full-text article views including HTML views, PDF and ePub downloads, according to the available data) and Abstracts Views on Vision4Press platform.
Data correspond to usage on the plateform after 2015. The current usage metrics is available 48-96 hours after online publication and is updated daily on week days.
Initial download of the metrics may take a while.